// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #ifndef HU_VARADIISTVAN_SCPL_PSEUDORANDOM_H #define HU_VARADIISTVAN_SCPL_PSEUDORANDOM_H //------------------------------------------------------------------------------ #include #include #include //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { //------------------------------------------------------------------------------ /** * A pseudo-random number generator. The algorithm is the same as * described in http://www.mathstat.dal.ca/~selinger/random, i.e. the * GNU libc random number generator. It is reimplemented, because * Windows does not provide a thread-safe, reentrable pseudo-random * number generation facility, so it should have been implemented for * Win32 anyway. */ class PseudoRandom { public: /** * The largest random number generated in the unconverted * sequence. */ static const uint32_t MAX = (1<<31); private: /** * The size of the vector. */ static const size_t vectorSize = 34; /** * The number of random numbers thrown away. */ static const size_t numDiscarded = 344; /** * The vector of random numbers used to generate the next one. */ uint32_t vector[vectorSize]; /** * The index of the next random number. */ int nextIndex; public: /** * Construct the random number generator with a default seed * (taken by calling time()). */ PseudoRandom(); /** * Construct the random number generator with the given seed. */ PseudoRandom(uint32_t seed); /** * Get the next raw value. */ uint32_t next(); /** * Get the next random number as an unsigned value between [from, to]. */ unsigned nextUnsigned(unsigned to = MAX, unsigned from=0); /** * Get the next random number as a double value between [from, * to]. */ double nextDouble(double to = 1.0, double from= 0.0); private: /** * Initialize the random number generator with the given seed. */ void initialize(uint32_t seed); }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline PseudoRandom::PseudoRandom() { initialize(time(0)); } //------------------------------------------------------------------------------ inline PseudoRandom::PseudoRandom(uint32_t seed) { initialize(seed); } //------------------------------------------------------------------------------ inline uint32_t PseudoRandom::next() { int i1 = (nextIndex<3) ? (vectorSize + nextIndex - 3) : (nextIndex - 3); int i2 = (nextIndex<31) ? (vectorSize + nextIndex - 31) : (nextIndex - 31); vector[nextIndex] = vector[i1] + vector[i2]; uint32_t x = vector[nextIndex]>>1; ++nextIndex; if (nextIndex>=static_cast(vectorSize)) nextIndex = 0; return x; } //------------------------------------------------------------------------------ inline unsigned PseudoRandom::nextUnsigned(unsigned to, unsigned from) { return from + static_cast(static_cast(to - from) * next() / static_cast(MAX)); } //------------------------------------------------------------------------------ inline double PseudoRandom::nextDouble(double to, double from) { return from + (to-from) * next() / static_cast(MAX); } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ #endif // HU_VARADIISTVAN_SCPL_PSEUDORANDOM_H // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: