[1] | 1 | // Copyright (c) 2013 by István Váradi
|
---|
| 2 |
|
---|
| 3 | // This file is part of VSCPL, a simple cross-platform utility library
|
---|
| 4 |
|
---|
| 5 | // Redistribution and use in source and binary forms, with or without
|
---|
| 6 | // modification, are permitted provided that the following conditions are met:
|
---|
| 7 |
|
---|
| 8 | // 1. Redistributions of source code must retain the above copyright notice, this
|
---|
| 9 | // list of conditions and the following disclaimer.
|
---|
| 10 | // 2. Redistributions in binary form must reproduce the above copyright notice,
|
---|
| 11 | // this list of conditions and the following disclaimer in the documentation
|
---|
| 12 | // and/or other materials provided with the distribution.
|
---|
| 13 |
|
---|
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
---|
| 15 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
---|
| 16 | // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
---|
| 17 | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
---|
| 18 | // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
---|
| 19 | // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
---|
| 20 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
---|
| 21 | // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
---|
| 22 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
---|
| 23 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
---|
| 24 |
|
---|
| 25 | // The views and conclusions contained in the software and documentation are those
|
---|
| 26 | // of the authors and should not be interpreted as representing official policies,
|
---|
| 27 | // either expressed or implied, of the FreeBSD Project.
|
---|
| 28 |
|
---|
| 29 | #ifndef HU_VARADIISTVAN_SCPL_WIN32_THREAD_H
|
---|
| 30 | #define HU_VARADIISTVAN_SCPL_WIN32_THREAD_H
|
---|
| 31 | //------------------------------------------------------------------------------
|
---|
| 32 |
|
---|
| 33 | #include <windows.h>
|
---|
| 34 |
|
---|
| 35 | //------------------------------------------------------------------------------
|
---|
| 36 |
|
---|
| 37 | namespace hu { namespace varadiistvan { namespace scpl {
|
---|
| 38 |
|
---|
| 39 | //------------------------------------------------------------------------------
|
---|
| 40 |
|
---|
| 41 | /**
|
---|
| 42 | * A Win32 API thread implementation.
|
---|
| 43 | */
|
---|
| 44 | class Thread
|
---|
| 45 | {
|
---|
| 46 | public:
|
---|
| 47 | /**
|
---|
| 48 | * Sleep for the given number of milliseconds.
|
---|
| 49 | */
|
---|
| 50 | static void sleep(unsigned millis);
|
---|
| 51 |
|
---|
| 52 | private:
|
---|
| 53 | /**
|
---|
| 54 | * The thread-runner function.
|
---|
| 55 | */
|
---|
| 56 | static DWORD WINAPI threadFn(LPVOID arg);
|
---|
| 57 |
|
---|
| 58 | /**
|
---|
| 59 | * Indicate if the thread is detached.
|
---|
| 60 | */
|
---|
| 61 | bool detached;
|
---|
| 62 |
|
---|
| 63 | /**
|
---|
| 64 | * The thread handle.
|
---|
| 65 | */
|
---|
| 66 | HANDLE handle;
|
---|
| 67 |
|
---|
| 68 | public:
|
---|
| 69 | /**
|
---|
| 70 | * Construct the thread object.
|
---|
| 71 | */
|
---|
| 72 | Thread(bool detached = false);
|
---|
| 73 |
|
---|
| 74 | /**
|
---|
| 75 | * Virtual destructor.
|
---|
| 76 | */
|
---|
| 77 | virtual ~Thread();
|
---|
| 78 |
|
---|
| 79 | /**
|
---|
| 80 | * Start the thread.
|
---|
| 81 | *
|
---|
| 82 | * @return if the thread could be started
|
---|
| 83 | */
|
---|
| 84 | bool start();
|
---|
| 85 |
|
---|
| 86 | /**
|
---|
| 87 | * Perform the thread's real operation.
|
---|
| 88 | */
|
---|
| 89 | virtual void run() = 0;
|
---|
| 90 |
|
---|
| 91 | /**
|
---|
| 92 | * Wait for the thread to quit.
|
---|
| 93 | */
|
---|
| 94 | void join();
|
---|
| 95 |
|
---|
| 96 | void release();
|
---|
| 97 | };
|
---|
| 98 |
|
---|
| 99 | //------------------------------------------------------------------------------
|
---|
| 100 | // Inline definitions
|
---|
| 101 | //------------------------------------------------------------------------------
|
---|
| 102 |
|
---|
| 103 | inline void Thread::sleep(unsigned millis)
|
---|
| 104 | {
|
---|
| 105 | Sleep(millis);
|
---|
| 106 | }
|
---|
| 107 |
|
---|
| 108 | //------------------------------------------------------------------------------
|
---|
| 109 |
|
---|
| 110 | inline Thread::Thread(bool detached) :
|
---|
| 111 | detached(detached),
|
---|
| 112 | handle(0)
|
---|
| 113 | {
|
---|
| 114 | }
|
---|
| 115 |
|
---|
| 116 | //------------------------------------------------------------------------------
|
---|
| 117 |
|
---|
| 118 | inline Thread::~Thread()
|
---|
| 119 | {
|
---|
| 120 | }
|
---|
| 121 |
|
---|
| 122 | //------------------------------------------------------------------------------
|
---|
| 123 |
|
---|
| 124 | inline bool Thread::start()
|
---|
| 125 | {
|
---|
| 126 | handle = CreateThread(0, 0, &threadFn, this, 0, 0);
|
---|
| 127 | bool isOK = handle!=0;
|
---|
| 128 | if (detached && handle!=0) {
|
---|
| 129 | CloseHandle(handle);
|
---|
| 130 | handle = 0;
|
---|
| 131 | }
|
---|
| 132 | return isOK;
|
---|
| 133 | }
|
---|
| 134 |
|
---|
| 135 | //------------------------------------------------------------------------------
|
---|
| 136 |
|
---|
| 137 | inline void Thread::join()
|
---|
| 138 | {
|
---|
| 139 | if (handle!=0) {
|
---|
| 140 | WaitForSingleObject(handle, INFINITE);
|
---|
| 141 | CloseHandle(handle);
|
---|
| 142 | }
|
---|
| 143 | }
|
---|
| 144 |
|
---|
| 145 | //------------------------------------------------------------------------------
|
---|
| 146 |
|
---|
| 147 | } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */
|
---|
| 148 |
|
---|
| 149 | //------------------------------------------------------------------------------
|
---|
| 150 | #endif // HU_VARADIISTVAN_SCPL_WIN32_THREAD_H
|
---|
| 151 |
|
---|
| 152 | // Local Variables:
|
---|
| 153 | // mode: C++
|
---|
| 154 | // c-basic-offset: 4
|
---|
| 155 | // indent-tabs-mode: nil
|
---|
| 156 | // End:
|
---|