// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #ifndef HU_VARADIISTVAN_SCPL_IO_POSIX_ACCEPTOR_H #define HU_VARADIISTVAN_SCPL_IO_POSIX_ACCEPTOR_H //------------------------------------------------------------------------------ #include "../Failable.h" #include "ServerSocket.h" #include //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ /** * Class representing the accepting of an incoming connection on a * socket. */ class Acceptor : public FailableReference { protected: /** * The socket we belong to. */ ServerSocket& socket; /** * The file descriptor accepted the last time. */ int acceptedFD; /** * The buffer for the remote address, if we are interested. */ unsigned char* address; /** * The length of the remote address buffer. */ size_t addressLength; protected: /** * Construct the acceptor. * * @param addressLength the length of the buffer for the peer * address. If 0, not buffer will be created. */ Acceptor(ServerSocket* socket, size_t addressLength = 0); public: /** * Destroy the acceptor. */ virtual ~Acceptor(); /** * Start accepting a connection. * * If a connection is already accepted, but not retrieved yet, it * returns true. * * If a new socket becomes immediately available, it returns true. * * If some error occurs, the acceptor is marked as failed. */ bool accept(); protected: /** * Called when a connection gets processed and we can become ready * for the next one. */ void connectionProcessed(); private: /** * Get the failable object. */ const Failable& getFailable() const; /** * Get the failable object. */ Failable& getFailable(); friend class FailableReference; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline Acceptor::Acceptor(ServerSocket* socket, size_t addressLength) : socket(*socket), acceptedFD(-1), address( (addressLength==0) ? 0 : new unsigned char[addressLength]), addressLength(addressLength) { } //------------------------------------------------------------------------------ inline void Acceptor::connectionProcessed() { acceptedFD = -1; } //------------------------------------------------------------------------------ inline const Failable& Acceptor::getFailable() const { return socket; } //------------------------------------------------------------------------------ inline Failable& Acceptor::getFailable() { return socket; } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ #endif // HU_VARADIISTVAN_SCPL_IO_POSIX_ACCEPTOR_H // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: