// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. //------------------------------------------------------------------------------ #include "ClientSocket.h" #include "Connector.h" #include #include //------------------------------------------------------------------------------ using hu::varadiistvan::scpl::io::ClientSocket; //------------------------------------------------------------------------------ void ClientSocket::handleEvents(short events) { if (connector.connecting && (events&POLLOUT)==POLLOUT) { connector.handleWritable(); events &= ~POLLOUT; } BufferedStream::handleEvents(events); } //------------------------------------------------------------------------------ bool ClientSocket::connect(const struct sockaddr* addr, size_t addrlen) { int result = ::connect(fd, addr, addrlen); if (result<0 && errno!=EINPROGRESS) { setErrorCodeFromErrno(); } return result>=0; } //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: