// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. //------------------------------------------------------------------------------ #include "Connector.h" #include "ClientSocket.h" #include #include //------------------------------------------------------------------------------ using hu::varadiistvan::scpl::io::Connector; //------------------------------------------------------------------------------ bool Connector::connect() { if (connected) return true; if (connecting || failed()) return false; size_t addrlen = 0; const struct sockaddr* addr = getAddress(addrlen); if (socket.connect(addr, addrlen)) { connected = true; return true; } else if (socket.failed()) { return false; } else { connecting = true; socket.events |= POLLOUT; return false; } } //------------------------------------------------------------------------------ void Connector::handleWritable() { if (!connecting) return; connecting = false; socket.events &= ~POLLOUT; int error = 0; socklen_t len = sizeof(error); if (getsockopt(socket.fd, SOL_SOCKET, SO_ERROR, &error, &len)<0) { socket.setErrorCodeFromErrno(); } else { if (error==0) { connected = true; } else { socket.setErrorCode(error); } } } //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: