1 | // Copyright (c) 2013 by István Váradi
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2 |
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3 | // This file is part of VSCPL, a simple cross-platform utility library
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4 |
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5 | // Redistribution and use in source and binary forms, with or without
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6 | // modification, are permitted provided that the following conditions are met:
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7 |
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8 | // 1. Redistributions of source code must retain the above copyright notice, this
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9 | // list of conditions and the following disclaimer.
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10 | // 2. Redistributions in binary form must reproduce the above copyright notice,
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11 | // this list of conditions and the following disclaimer in the documentation
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12 | // and/or other materials provided with the distribution.
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13 |
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14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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15 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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16 | // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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17 | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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18 | // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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19 | // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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20 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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21 | // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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22 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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23 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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24 |
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25 | // The views and conclusions contained in the software and documentation are those
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26 | // of the authors and should not be interpreted as representing official policies,
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27 | // either expressed or implied, of the FreeBSD Project.
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28 |
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29 | #ifndef HU_VARADIISTVAN_SCPL_IO_POSIX_CONNECTOR_H
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30 | #define HU_VARADIISTVAN_SCPL_IO_POSIX_CONNECTOR_H
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31 | //------------------------------------------------------------------------------
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32 |
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33 | #include "../Failable.h"
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34 |
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35 | #include "ClientSocket.h"
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36 |
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37 | #include <cstdlib>
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38 |
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39 | //------------------------------------------------------------------------------
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40 |
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41 | struct sockaddr;
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42 |
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43 | //------------------------------------------------------------------------------
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44 |
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45 | namespace hu { namespace varadiistvan { namespace scpl { namespace io {
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46 |
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47 | //------------------------------------------------------------------------------
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48 |
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49 | /**
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50 | * Class representing the creation of a connection to some remote
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51 | * entity, like a socket or a pipe.
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52 | */
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53 | class Connector : public FailableReference<Connector>
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54 | {
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55 | private:
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56 | /**
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57 | * The socket on behalf of which the connection is being
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58 | * performed.
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59 | */
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60 | ClientSocket& socket;
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61 |
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62 | /**
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63 | * Indicate that we are in the process of connecting.
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64 | */
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65 | bool connecting;
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66 |
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67 | /**
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68 | * Indicate that we are connected.
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69 | */
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70 | bool connected;
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71 |
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72 | protected:
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73 | /**
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74 | * Construct the connector.
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75 | */
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76 | Connector(ClientSocket* socket);
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77 |
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78 | public:
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79 | /**
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80 | * Connect to an address properly set up.
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81 | *
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82 | * If the connection succeeds immediately, it indicates success.
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83 | *
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84 | * If the connection does not succeed, because it would block, it
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85 | * sets up the socket to wait for the connection to succeed, and
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86 | * returns failure.
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87 | *
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88 | * If the connection fails for another reason, the error code is
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89 | * set, and false is returned.
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90 | */
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91 | bool connect();
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92 |
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93 | protected:
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94 | /**
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95 | * Get the parameters for connecting.
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96 | */
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97 | virtual const struct sockaddr* getAddress(size_t& addrlen) = 0;
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98 |
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99 | /**
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100 | * Handle the event that the socket is writable.
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101 | *
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102 | * If connection is in progress, this function returns
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103 | * immediately.
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104 | *
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105 | * Otherwise it reads the error code using getsockopt(), and if it
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106 | * indicates success, the connector is set to connected, otherwise
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107 | * it is set to failed.
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108 | */
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109 | void handleWritable();
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110 |
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111 | private:
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112 | /**
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113 | * Get the failable object.
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114 | */
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115 | const Failable& getFailable() const;
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116 |
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117 | /**
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118 | * Get the failable object.
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119 | */
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120 | Failable& getFailable();
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121 |
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122 | friend class FailableReference<Connector>;
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123 | friend class ClientSocket;
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124 | };
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125 |
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126 | //------------------------------------------------------------------------------
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127 | // Inline definitions
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128 | //------------------------------------------------------------------------------
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129 |
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130 | inline Connector::Connector(ClientSocket* socket) :
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131 | socket(*socket),
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132 | connecting(false),
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133 | connected(false)
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134 | {
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135 | }
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136 |
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137 | //------------------------------------------------------------------------------
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138 |
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139 | inline const Failable& Connector::getFailable() const
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140 | {
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141 | return socket;
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142 | }
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143 |
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144 | //------------------------------------------------------------------------------
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145 |
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146 | inline Failable& Connector::getFailable()
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147 | {
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148 | return socket;
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149 | }
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150 |
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151 | //------------------------------------------------------------------------------
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152 |
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153 | } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */
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154 |
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155 | //------------------------------------------------------------------------------
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156 | #endif // HU_VARADIISTVAN_SCPL_IO_POSIX_CONNECTOR_H
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157 |
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158 | // Local Variables:
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159 | // mode: C++
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160 | // c-basic-offset: 4
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161 | // indent-tabs-mode: nil
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162 | // End:
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