// Copyright (c) 2022 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #pragma once //------------------------------------------------------------------------------ #include "Acceptor.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ /** * Socket acceptor template for a certain kind of client sockets. */ template class SocketAcceptor : public Acceptor { protected: /** * Construct the acceptor. */ SocketAcceptor(ServerSocket* socket); public: /** * Get the socket accepted last. If no socket was accepted, * return 0. The socket's waiter will be the given one * (which can be 0). */ Socket* getSocket(Waiter* waiter, size_t readingCapacity = Socket::DEFAULT_CAPACITY, size_t writingCapacity = Socket::DEFAULT_CAPACITY); /** * Get the socket accepted last. If no socket was accepted, * return 0. The socket's waiter will be the same as that of * the associated server socket. */ Socket* getSocket(size_t readingCapacity = Socket::DEFAULT_CAPACITY, size_t writingCapacity = Socket::DEFAULT_CAPACITY); /** * Get the last accepted socket as a buffered stream with the given waiter, * if any. */ BufferedStream* getAcceptedBufferedStream(Waiter* waiter = nullptr) override; }; //------------------------------------------------------------------------------ // Template definitions //------------------------------------------------------------------------------ template inline SocketAcceptor::SocketAcceptor(ServerSocket* socket) : Acceptor(socket) { } //------------------------------------------------------------------------------ template inline Socket* SocketAcceptor::getSocket(Waiter* waiter, size_t readingCapacity, size_t writingCapacity) { if (acceptedFD<0) return 0; Socket* socket = new Socket(acceptedFD, waiter, readingCapacity, writingCapacity); connectionProcessed(); return socket; } //------------------------------------------------------------------------------ template inline Socket* SocketAcceptor::getSocket(size_t readingCapacity, size_t writingCapacity) { return getSocket(socket.getWaiter(), readingCapacity, writingCapacity); } //------------------------------------------------------------------------------ template BufferedStream* SocketAcceptor:: getAcceptedBufferedStream(Waiter* waiter) { return (waiter==nullptr) ? getSocket() : getSocket(waiter); } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: