// Copyright (c) 2022 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #pragma once //------------------------------------------------------------------------------ #include "ClientSocket.h" #include "TCPConnector.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ /** * Client socket that connects to a TCP server socket. * * The server socket's address and port should be given. */ class TCPClientSocket : public ClientSocket { public: /** * Convert the given string to an address */ static struct in_addr str2address(const char* addressStr); private: /** * The address to use for connecting. */ TCPConnector connector; public: /** * Construct the client socket with the given address and port. * * @param waiter the waiter to use for waiting a possible event * occuring on the socket. If given, the socket will be * non-blocking. Otherwise, it will be blocking, and the connect() * function of the Connector might block as well as the reading * and writing buffers. */ TCPClientSocket(struct in_addr address, unsigned short port, Waiter* waiter = 0, size_t readingCapacity = DEFAULT_CAPACITY, size_t writingCapacity = DEFAULT_CAPACITY); /** * Construct the client socket with the given address and port. * * @param waiter the waiter to use for waiting a possible event * occuring on the socket. If given, the socket will be * non-blocking. Otherwise, it will be blocking, and the connect() * function of the Connector might block as well as the reading * and writing buffers. */ TCPClientSocket(const char* address, unsigned short port, Waiter* waiter = 0, size_t readingCapacity = DEFAULT_CAPACITY, size_t writingCapacity = DEFAULT_CAPACITY); /** * Get the connector for this client. */ TCPConnector& getConnector(); friend class TCPConnector; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline TCPClientSocket::TCPClientSocket(const char* address, unsigned short port, Waiter* waiter, size_t readingCapacity, size_t writingCapacity) : TCPClientSocket(str2address(address), port, waiter, readingCapacity, writingCapacity) { } //------------------------------------------------------------------------------ inline TCPConnector& TCPClientSocket::getConnector() { return connector; } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: