// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #ifndef HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALACCEPTOR_H #define HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALACCEPTOR_H //------------------------------------------------------------------------------ #include "../BufferedStreamAcceptor.h" #include "Completer.h" #include "LocalServerSocketBase.h" #include "LocalSocket.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ /** * Instances of this class are used to accept connection requests to a * local server socket, i.e. named pipe. */ class LocalAcceptor : public Completer, public BufferedStreamAcceptor { private: /** * The path of the pipe to accept. */ char path[256]; /** * Indicate if the connection has been accepted. */ bool accepted; protected: /** * Construct the acceptor. */ LocalAcceptor(LocalServerSocketBase* socket, const char* name); /** * Get the socket. * * It returns the overlappable from the Completer part, knowing * that it must be a LocalServerSocketBase. */ LocalServerSocketBase& getServerSocket() const; public: /** * Try to accept a connection. * * If one is already accepted, but not retrieved yet, return true. * * If a new connection becomes immediately available, return true. * * If a new connection is not yet available, returns false. * * If some error occurs, the acceptor is marked failed and false * is returned. */ bool accept(); /** * Get the local socket accepted last. If no socket was accepted, * return 0. The local socket's waiter will be the given one. */ LocalSocket* getSocket(Waiter* waiter, size_t readingCapacity = LocalSocket::DEFAULT_CAPACITY, size_t writingCapacity = LocalSocket::DEFAULT_CAPACITY); /** * Get the local socket accepted last. If no socket was accepted, * return 0. The local socket's waiter will be the same as that of * the associated server socket. */ LocalSocket* getSocket(size_t readingCapacity = LocalSocket::DEFAULT_CAPACITY, size_t writingCapacity = LocalSocket::DEFAULT_CAPACITY); /** * Get the last accepted socket as a buffered stream with the given waiter, * if any. */ BufferedStream* getAcceptedBufferedStream(Waiter* waiter = nullptr) override; protected: /** * Set the indicator of an accepted connection to true. * * @see Completer::handleWaitedResult */ virtual void handleWaitedResult(DWORD size); friend class LocalServerSocket; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline LocalServerSocketBase& LocalAcceptor::getServerSocket() const { return static_cast(overlappable); } //------------------------------------------------------------------------------ inline LocalSocket* LocalAcceptor::getSocket(Waiter* waiter, size_t readingCapacity, size_t writingCapacity) { if (!accepted) return 0; LocalSocket* s = new LocalSocket(waiter, overlappable.releaseHandle(), readingCapacity, writingCapacity); accepted = false; return s; } //------------------------------------------------------------------------------ inline LocalSocket* LocalAcceptor::getSocket(size_t readingCapacity, size_t writingCapacity) { return getSocket(overlappable.getWaiter(), readingCapacity, writingCapacity); } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ #endif // HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALACCEPTOR_H // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: