// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #ifndef HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALCONNECTOR_H #define HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALCONNECTOR_H //------------------------------------------------------------------------------ #include "Completer.h" #include "LocalSocket.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ /** * A connector that connects to a local server socket (i.e. named * pipe). */ class LocalConnector : public FailableReference { private: /** * The local socket to connect on behalf of which we connect (it should * actually be a LocalClientSocket). */ LocalSocket& socket; /** * The path of the pipe to connect to. */ char path[256]; /** * Indicate if we are connected. */ bool connected; protected: /** * Construct the connector. */ LocalConnector(LocalSocket* socket, const char* name); public: /** * Connect to an address properly set up. * * If the connection succeeds immediately, it indicates success. * * If the connection does not succeed, because it would block, it * sets up the socket to wait for the connection to succeed, and * returns failure. * * If the connection fails for another reason, the error code is * set, and false is returned. */ bool connect(); private: /** * Get the failable object. */ const Failable& getFailable() const; /** * Get the failable object. */ Failable& getFailable(); friend class FailableReference; friend class LocalClientSocket; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline LocalConnector::LocalConnector(LocalSocket* socket, const char* name) : socket(*socket), connected(false) { LocalSocket::setupPath(path, name); } //------------------------------------------------------------------------------ inline const Failable& LocalConnector::getFailable() const { return socket; } //------------------------------------------------------------------------------ inline Failable& LocalConnector::getFailable() { return socket; } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ #endif // HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALCONNECTOR_H // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: