// Copyright (c) 2013 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #ifndef HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALSERVERSOCKETBASE_H #define HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALSERVERSOCKETBASE_H //------------------------------------------------------------------------------ #include "Overlappable.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ class Overlapped; //------------------------------------------------------------------------------ /** * Base class for a local server socket. This is here only to allow * for a more efficient implementation of LocalAcceptor. */ class LocalServerSocketBase : public Overlappable { protected: /** * Construct the server socket base. */ LocalServerSocketBase(Waiter* waiter); /** * Create a new named pipe with the proper settings. The handle of * this object will be set to the created handle. * * @param path the path of the pipe to create. It should be the * final path, not the user-given name. * * @return whether the pipe could be created */ bool createNamedPipe(const char* path); /** * Connect the named pipe with the current handle of this object. * * @return whether the connection succeeded. If not, it may be a * failure, which is then indicated, or it may be an overlapped * operation which needs to wait. */ bool connectNamedPipe(Overlapped* overlapped); friend class LocalAcceptor; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline LocalServerSocketBase::LocalServerSocketBase(Waiter* waiter) : Overlappable(waiter) { } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ #endif // HU_VARADIISTVAN_SCPL_IO_WIN32_LOCALSERVERSOCKETBASE_H // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: