// Copyright (c) 2022 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #pragma once //------------------------------------------------------------------------------ #include "../BufferedStreamAcceptor.h" #include "Completer.h" #include "TCPServerSocketBase.h" #include "TCPSocket.h" //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ class TCPServerSocket; //------------------------------------------------------------------------------ /** * An acceptor that provides a TCPSocket for each accepted connection */ class TCPAcceptor : public Completer, public BufferedStreamAcceptor { private: /** * The accepted socket. */ HANDLE acceptedSocket; private: /** * Construct the acceptor. */ TCPAcceptor(TCPServerSocketBase* socket); /** * Get the socket. * * It returns the overlappable from the Completer part, knowing * that it must be a TCPServerSocket. */ TCPServerSocketBase& getServerSocket() const; public: /** * Try to accept a connection. * * If one is already accepted, but not retrieved yet, return true. * * If a new connection becomes immediately available, return true. * * If a new connection is not yet available, returns false. * * If some error occurs, the acceptor is marked failed and false * is returned. */ bool accept(); /** * Get the TCP socket accepted last. If no socket was accepted, * return 0. The TCP socket's waiter will be the given one * (which can be 0). */ TCPSocket* getSocket(Waiter* waiter, size_t readingCapacity = TCPSocket::DEFAULT_CAPACITY, size_t writingCapacity = TCPSocket::DEFAULT_CAPACITY); /** * Get the TCP socket accepted last. If no socket was accepted, * return 0. The TCP socket's waiter will be the same as that of * the associated server socket. */ TCPSocket* getSocket(size_t readingCapacity = TCPSocket::DEFAULT_CAPACITY, size_t writingCapacity = TCPSocket::DEFAULT_CAPACITY); /** * Get the last accepted socket as a buffered stream with the given waiter, * if any. */ BufferedStream* getAcceptedBufferedStream(Waiter* waiter = nullptr) override; protected: /** * Set the indicator of an accepted connection to true. * * @see Completer::handleWaitedResult */ void handleWaitedResult(DWORD size) override; friend class TCPServerSocket; }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline TCPAcceptor::TCPAcceptor(TCPServerSocketBase* socket) : Completer(socket), acceptedSocket(WSAInterface::get().getInvalidSocket()) { } //------------------------------------------------------------------------------ inline TCPServerSocketBase& TCPAcceptor::getServerSocket() const { return static_cast(overlappable); } //------------------------------------------------------------------------------ inline TCPSocket* TCPAcceptor::getSocket(Waiter* waiter, size_t readingCapacity, size_t writingCapacity) { if (acceptedSocket==WSAInterface::get().getInvalidSocket()) return 0; TCPSocket* socket = new TCPSocket(acceptedSocket, waiter, readingCapacity, writingCapacity); acceptedSocket = WSAInterface::get().getInvalidSocket(); return socket; } //------------------------------------------------------------------------------ inline TCPSocket* TCPAcceptor::getSocket(size_t readingCapacity, size_t writingCapacity) { return getSocket(overlappable.getWaiter(), readingCapacity, writingCapacity); } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: