// Copyright (c) 2022 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. #pragma once //------------------------------------------------------------------------------ #include "Overlappable.h" #include "SocketMixin.h" #include "SocketEventFactory.h" #include "Event.h" #include //------------------------------------------------------------------------------ namespace hu { namespace varadiistvan { namespace scpl { namespace io { //------------------------------------------------------------------------------ class Overlapped; //------------------------------------------------------------------------------ /** * A server socket that provides a TCP access point. This is here only to allow * for a more efficient implementation of TCPAcceptor. */ class TCPServerSocketBase : public SocketMixin { public: /** * Construct the server socket to listen at the given port. * * @param port the number of the port to listen at * @param waiter the waiter to use for waiting a possible event * occuring on the socket. If given, the socket will be * non-blocking. Otherwise, it will be blocking, and the accept() * function of the Acceptor might block. */ TCPServerSocketBase(Waiter* waiter, HANDLE handle = 0); /** * Accept an incoming connection if possible. */ HANDLE accept(); }; //------------------------------------------------------------------------------ // Inline definitions //------------------------------------------------------------------------------ inline TCPServerSocketBase::TCPServerSocketBase(Waiter* waiter, HANDLE handle) : SocketMixin(std::make_unique(), waiter, handle) { } //------------------------------------------------------------------------------ inline HANDLE TCPServerSocketBase::accept() { auto a = WSAInterface::get().accept(handle); if (WSAInterface::get().isInvalidSocket(a)) { auto lastError = GetLastError(); if (lastError!=WSAEWOULDBLOCK && lastError!=WSAEINPROGRESS) { setErrorCode(lastError); } } return a; } //------------------------------------------------------------------------------ } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */ //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: