1 | // Copyright (c) 2022 by István Váradi
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2 |
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3 | // This file is part of VSCPL, a simple cross-platform utility library
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4 |
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5 | // Redistribution and use in source and binary forms, with or without
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6 | // modification, are permitted provided that the following conditions are met:
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7 |
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8 | // 1. Redistributions of source code must retain the above copyright notice, this
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9 | // list of conditions and the following disclaimer.
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10 | // 2. Redistributions in binary form must reproduce the above copyright notice,
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11 | // this list of conditions and the following disclaimer in the documentation
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12 | // and/or other materials provided with the distribution.
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13 |
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14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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15 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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16 | // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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17 | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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18 | // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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19 | // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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20 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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21 | // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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22 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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23 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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24 |
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25 | // The views and conclusions contained in the software and documentation are those
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26 | // of the authors and should not be interpreted as representing official policies,
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27 | // either expressed or implied, of the FreeBSD Project.
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28 |
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29 | //------------------------------------------------------------------------------
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30 |
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31 | #include <winsock2.h>
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32 |
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33 | #include "WSAInterface.h"
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34 |
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35 | //------------------------------------------------------------------------------
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36 |
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37 | using hu::varadiistvan::scpl::io::WSAInterface;
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38 |
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39 | //------------------------------------------------------------------------------
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40 |
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41 | WSAInterface::WSAInterface()
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42 | {
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43 | WSADATA wsaData;
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44 | WSAStartup(MAKEWORD(2, 2), &wsaData);
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45 | }
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46 |
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47 | //------------------------------------------------------------------------------
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48 |
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49 | WSAInterface::~WSAInterface()
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50 | {
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51 | WSACleanup();
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52 | }
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53 |
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54 | //------------------------------------------------------------------------------
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55 |
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56 | HANDLE WSAInterface::getInvalidSocket()
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57 | {
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58 | return reinterpret_cast<HANDLE>(INVALID_SOCKET);
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59 | }
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60 |
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61 | //------------------------------------------------------------------------------
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62 |
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63 | bool WSAInterface::isInvalidSocket(HANDLE handle)
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64 | {
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65 | return handle==reinterpret_cast<HANDLE>(INVALID_SOCKET);
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66 | }
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67 |
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68 | //------------------------------------------------------------------------------
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69 |
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70 | HANDLE WSAInterface::socket(int af, int type, int protocol)
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71 | {
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72 | return reinterpret_cast<HANDLE>(::socket(af, type, protocol));
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73 | }
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74 |
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75 | //------------------------------------------------------------------------------
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76 |
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77 | int WSAInterface::eventSelect(HANDLE socket, HANDLE event, long eventMask)
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78 | {
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79 | return WSAEventSelect(reinterpret_cast<SOCKET>(socket),
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80 | event, eventMask);
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81 | }
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82 |
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83 | //------------------------------------------------------------------------------
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84 |
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85 | int WSAInterface::bind(HANDLE socket, const struct sockaddr* name, int namelen)
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86 | {
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87 | return ::bind(reinterpret_cast<SOCKET>(socket), name, namelen);
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88 | }
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89 |
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90 | //------------------------------------------------------------------------------
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91 |
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92 | int WSAInterface::listen(HANDLE socket, int backlog)
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93 | {
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94 | return ::listen(reinterpret_cast<SOCKET>(socket), backlog);
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95 | }
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96 |
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97 | //------------------------------------------------------------------------------
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98 |
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99 | HANDLE WSAInterface::accept(HANDLE socket, struct sockaddr* addr, int* addrlen)
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100 | {
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101 | return reinterpret_cast<HANDLE>(::accept(reinterpret_cast<SOCKET>(socket),
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102 | addr, addrlen));
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103 | }
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104 |
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105 | //------------------------------------------------------------------------------
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106 |
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107 | int WSAInterface::connect(HANDLE socket, const struct sockaddr* name, int namelen)
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108 | {
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109 | return ::connect(reinterpret_cast<SOCKET>(socket), name, namelen);
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110 | }
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111 |
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112 | //------------------------------------------------------------------------------
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113 |
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114 | int WSAInterface::closesocket(HANDLE socket)
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115 | {
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116 | return ::closesocket(reinterpret_cast<SOCKET>(socket));
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117 | }
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118 |
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119 | //------------------------------------------------------------------------------
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120 |
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121 | // Local Variables:
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122 | // mode: C++
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123 | // c-basic-offset: 4
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124 | // indent-tabs-mode: nil
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125 | // End:
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