// Copyright (c) 2022 by István Váradi // This file is part of VSCPL, a simple cross-platform utility library // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // The views and conclusions contained in the software and documentation are those // of the authors and should not be interpreted as representing official policies, // either expressed or implied, of the FreeBSD Project. //------------------------------------------------------------------------------ #include #include "WSAInterface.h" //------------------------------------------------------------------------------ using hu::varadiistvan::scpl::io::WSAInterface; //------------------------------------------------------------------------------ WSAInterface::WSAInterface() { WSADATA wsaData; WSAStartup(MAKEWORD(2, 2), &wsaData); } //------------------------------------------------------------------------------ WSAInterface::~WSAInterface() { WSACleanup(); } //------------------------------------------------------------------------------ HANDLE WSAInterface::getInvalidSocket() { return reinterpret_cast(INVALID_SOCKET); } //------------------------------------------------------------------------------ bool WSAInterface::isInvalidSocket(HANDLE handle) { return handle==reinterpret_cast(INVALID_SOCKET); } //------------------------------------------------------------------------------ HANDLE WSAInterface::socket(int af, int type, int protocol) { return reinterpret_cast(::socket(af, type, protocol)); } //------------------------------------------------------------------------------ int WSAInterface::eventSelect(HANDLE socket, HANDLE event, long eventMask) { return WSAEventSelect(reinterpret_cast(socket), event, eventMask); } //------------------------------------------------------------------------------ int WSAInterface::bind(HANDLE socket, const struct sockaddr* name, int namelen) { return ::bind(reinterpret_cast(socket), name, namelen); } //------------------------------------------------------------------------------ int WSAInterface::listen(HANDLE socket, int backlog) { return ::listen(reinterpret_cast(socket), backlog); } //------------------------------------------------------------------------------ HANDLE WSAInterface::accept(HANDLE socket, struct sockaddr* addr, int* addrlen) { return reinterpret_cast(::accept(reinterpret_cast(socket), addr, addrlen)); } //------------------------------------------------------------------------------ int WSAInterface::connect(HANDLE socket, const struct sockaddr* name, int namelen) { return ::connect(reinterpret_cast(socket), name, namelen); } //------------------------------------------------------------------------------ int WSAInterface::closesocket(HANDLE socket) { return ::closesocket(reinterpret_cast(socket)); } //------------------------------------------------------------------------------ // Local Variables: // mode: C++ // c-basic-offset: 4 // indent-tabs-mode: nil // End: