source: vscpl/src/hu/varadiistvan/scpl/io/_win32/WSAInterface.cc@ 43:8e77881a3032

Last change on this file since 43:8e77881a3032 was 39:897a32ccecc8, checked in by István Váradi <ivaradi@…>, 2 years ago

SO_REUSEADDR is enabled for TCP sockets

File size: 4.6 KB
Line 
1// Copyright (c) 2022 by István Váradi
2
3// This file is part of VSCPL, a simple cross-platform utility library
4
5// Redistribution and use in source and binary forms, with or without
6// modification, are permitted provided that the following conditions are met:
7
8// 1. Redistributions of source code must retain the above copyright notice, this
9// list of conditions and the following disclaimer.
10// 2. Redistributions in binary form must reproduce the above copyright notice,
11// this list of conditions and the following disclaimer in the documentation
12// and/or other materials provided with the distribution.
13
14// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
15// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
18// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
23// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24
25// The views and conclusions contained in the software and documentation are those
26// of the authors and should not be interpreted as representing official policies,
27// either expressed or implied, of the FreeBSD Project.
28
29//------------------------------------------------------------------------------
30
31#include <winsock2.h>
32
33#include "WSAInterface.h"
34
35//------------------------------------------------------------------------------
36
37using hu::varadiistvan::scpl::io::WSAInterface;
38
39//------------------------------------------------------------------------------
40
41WSAInterface::WSAInterface()
42{
43 WSADATA wsaData;
44 WSAStartup(MAKEWORD(2, 2), &wsaData);
45}
46
47//------------------------------------------------------------------------------
48
49WSAInterface::~WSAInterface()
50{
51 WSACleanup();
52}
53
54//------------------------------------------------------------------------------
55
56HANDLE WSAInterface::getInvalidSocket()
57{
58 return reinterpret_cast<HANDLE>(INVALID_SOCKET);
59}
60
61//------------------------------------------------------------------------------
62
63bool WSAInterface::isInvalidSocket(HANDLE handle)
64{
65 return handle==reinterpret_cast<HANDLE>(INVALID_SOCKET);
66}
67
68//------------------------------------------------------------------------------
69
70HANDLE WSAInterface::socket(int af, int type, int protocol)
71{
72 return reinterpret_cast<HANDLE>(::socket(af, type, protocol));
73}
74
75//------------------------------------------------------------------------------
76
77int WSAInterface::eventSelect(HANDLE socket, HANDLE event, long eventMask)
78{
79 return WSAEventSelect(reinterpret_cast<SOCKET>(socket),
80 event, eventMask);
81}
82
83//------------------------------------------------------------------------------
84
85int WSAInterface::setsockopt(HANDLE socket, int level, int optname,
86 const char* optval, int optlen)
87{
88 return ::setsockopt(reinterpret_cast<SOCKET>(socket), level, optname,
89 optval, optlen);
90}
91
92//------------------------------------------------------------------------------
93
94int WSAInterface::bind(HANDLE socket, const struct sockaddr* name, int namelen)
95{
96 return ::bind(reinterpret_cast<SOCKET>(socket), name, namelen);
97}
98
99//------------------------------------------------------------------------------
100
101int WSAInterface::listen(HANDLE socket, int backlog)
102{
103 return ::listen(reinterpret_cast<SOCKET>(socket), backlog);
104}
105
106//------------------------------------------------------------------------------
107
108HANDLE WSAInterface::accept(HANDLE socket, struct sockaddr* addr, int* addrlen)
109{
110 return reinterpret_cast<HANDLE>(::accept(reinterpret_cast<SOCKET>(socket),
111 addr, addrlen));
112}
113
114//------------------------------------------------------------------------------
115
116int WSAInterface::connect(HANDLE socket, const struct sockaddr* name, int namelen)
117{
118 return ::connect(reinterpret_cast<SOCKET>(socket), name, namelen);
119}
120
121//------------------------------------------------------------------------------
122
123int WSAInterface::closesocket(HANDLE socket)
124{
125 return ::closesocket(reinterpret_cast<SOCKET>(socket));
126}
127
128//------------------------------------------------------------------------------
129
130// Local Variables:
131// mode: C++
132// c-basic-offset: 4
133// indent-tabs-mode: nil
134// End:
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