1 | // Copyright (c) 2022 by István Váradi
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2 |
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3 | // This file is part of VSCPL, a simple cross-platform utility library
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4 |
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5 | // Redistribution and use in source and binary forms, with or without
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6 | // modification, are permitted provided that the following conditions are met:
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7 |
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8 | // 1. Redistributions of source code must retain the above copyright notice, this
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9 | // list of conditions and the following disclaimer.
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10 | // 2. Redistributions in binary form must reproduce the above copyright notice,
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11 | // this list of conditions and the following disclaimer in the documentation
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12 | // and/or other materials provided with the distribution.
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13 |
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14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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15 | // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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16 | // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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17 | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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18 | // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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19 | // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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20 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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21 | // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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22 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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23 | // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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24 |
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25 | // The views and conclusions contained in the software and documentation are those
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26 | // of the authors and should not be interpreted as representing official policies,
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27 | // either expressed or implied, of the FreeBSD Project.
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28 |
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29 | #pragma once
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30 |
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31 | //------------------------------------------------------------------------------
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32 |
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33 | #include <windows.h>
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34 |
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35 | //------------------------------------------------------------------------------
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36 |
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37 | namespace hu { namespace varadiistvan { namespace scpl { namespace io {
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38 |
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39 | //------------------------------------------------------------------------------
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40 |
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41 | /**
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42 | * An object to access the WSA functions through it. It is a singleton, and its
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43 | * constructor initializes the WSA subsystem, while its destructor cleans it
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44 | * up.
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45 | */
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46 | class WSAInterface
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47 | {
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48 | public:
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49 | /**
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50 | * Get the only instance of this class
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51 | */
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52 | static WSAInterface& get();
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53 |
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54 | private:
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55 | /**
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56 | * Construct the interface.
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57 | */
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58 | WSAInterface();
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59 |
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60 | /**
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61 | * Destroy the interface.
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62 | */
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63 | ~WSAInterface();
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64 |
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65 | public:
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66 | /**
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67 | * Get the invalid socket handle as a HANDLE.
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68 | */
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69 | HANDLE getInvalidSocket();
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70 |
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71 | /**
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72 | * Determine if the given handle represents an invalid socket.
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73 | */
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74 | bool isInvalidSocket(HANDLE handle);
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75 |
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76 | /**
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77 | * Create a socket.
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78 | */
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79 | HANDLE socket(int af, int type, int protocol);
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80 |
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81 | /**
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82 | * Set the given socket into non-blocking mode and make the given event to
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83 | * be triggered by the events in the given event mask
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84 | */
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85 | int eventSelect(HANDLE socket, HANDLE event, long eventMask);
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86 |
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87 | /**
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88 | * Set a socket option
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89 | */
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90 | int setsockopt(HANDLE socket, int level, int optname,
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91 | const char* optval, int optlen);
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92 |
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93 | /**
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94 | * Bind the given socket handle to the given address.
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95 | */
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96 | int bind(HANDLE socket, const struct sockaddr* name, int namelen);
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97 |
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98 | /**
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99 | * Start listening on the given socket.
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100 | */
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101 | int listen(HANDLE socket, int backlog = 5);
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102 |
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103 | /**
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104 | * Accept a socket on the given server socket.
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105 | */
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106 | HANDLE accept(HANDLE socket,
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107 | struct sockaddr* addr = nullptr, int* addrlen = nullptr);
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108 |
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109 | /**
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110 | * Try to connect to the given address using the given socket.
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111 | */
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112 | int connect(HANDLE socket, const struct sockaddr* name, int namelen);
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113 |
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114 | /**
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115 | * Close the givern socket.
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116 | */
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117 | int closesocket(HANDLE socket);
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118 | };
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119 |
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120 | //------------------------------------------------------------------------------
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121 | // Inline definitions
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122 | //------------------------------------------------------------------------------
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123 |
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124 | inline WSAInterface& WSAInterface::get()
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125 | {
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126 | static WSAInterface wsa;
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127 | return wsa;
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128 | }
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129 |
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130 | //------------------------------------------------------------------------------
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131 |
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132 | } /* namespace hu::varadiistvan::scpl::io */ } /* namespace hu::varadiistvan::scpl */ } /* namespace hu::varadiistvan */ } /* namespace hu */
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133 |
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134 | //------------------------------------------------------------------------------
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135 |
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136 | // Local Variables:
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137 | // mode: C++
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138 | // c-basic-offset: 4
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139 | // indent-tabs-mode: nil
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140 | // End:
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