source: xplcommon/src/xplcommon/win32/LocalSocket.h@ 21:eb59943050c9

Last change on this file since 21:eb59943050c9 was 21:eb59943050c9, checked in by István Váradi <ivaradi@…>, 11 years ago

Added the implementation of the local sockets for Win32 and it seems to work

File size: 5.4 KB
Line 
1// Copyright (c) 2012 by István Váradi
2
3// This file is part of libxplcommon, a common utility library for
4// development related to X-Plane
5
6// Redistribution and use in source and binary forms, with or without
7// modification, are permitted provided that the following conditions are met:
8
9// 1. Redistributions of source code must retain the above copyright notice, this
10// list of conditions and the following disclaimer.
11// 2. Redistributions in binary form must reproduce the above copyright notice,
12// this list of conditions and the following disclaimer in the documentation
13// and/or other materials provided with the distribution.
14
15// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
16// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
19// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25
26// The views and conclusions contained in the software and documentation are those
27// of the authors and should not be interpreted as representing official policies,
28// either expressed or implied, of the FreeBSD Project.
29
30#ifndef XPLCOMMON_WIN32_LOCALSOCKET_H
31#define XPLCOMMON_WIN32_LOCALSOCKET_H
32//------------------------------------------------------------------------------
33
34#include "BufferedStream.h"
35
36#include "Overlapped.h"
37
38#include <cstdio>
39
40//------------------------------------------------------------------------------
41
42namespace xplcommon { namespace win32 {
43
44//------------------------------------------------------------------------------
45
46/**
47 * Basically a different name for a buffered stream.
48 */
49class LocalSocket : public BufferedStream
50{
51public:
52 /**
53 * Create a concrete pipe name from the given user-specified name.
54 *
55 * @param dest the destination buffer, which should be at least
56 * 256 bytes long.
57 */
58 static void setupName(char* dest, const char* name);
59
60 /**
61 * Create a new named pipe with the proper settings. The handle
62 * will be returned on successful creation.
63 *
64 * @param name the name of the pipe to create. It should be the
65 * final name, not the user-given one.
66 *
67 * @return the handle if the pipe could be created.
68 */
69 static HANDLE createNamedPipe(const char* name, bool overlapped);
70
71 /**
72 * Connect the named pipe with the given handle.
73 *
74 * @return true if the connection is established. If overlapped is
75 * 0 and false is returned, it has failed. If overlapped is not 0,
76 * the failer status of the Failable associated with the
77 * Overlapped instance provides failure information.
78 */
79 static bool connectNamedPipe(HANDLE handle, Overlapped* overlapped);
80
81protected:
82 /**
83 * Construct the local socket
84 */
85 LocalSocket(Waiter* waiter = 0, HANDLE handle = 0,
86 size_t readingCapacity = DEFAULT_CAPACITY,
87 size_t writingCapacity = DEFAULT_CAPACITY);
88
89
90protected:
91 /**
92 * Connect the named pipe with the current handle of this object.
93 *
94 * @return whether the connection succeeded. If not, it may be a
95 * failure, which is then indicated, or it may be an overlapped
96 * operation which needs to wait.
97 */
98 bool connect(Overlapped* overlapped);
99
100 friend class LocalAcceptor;
101 friend class LocalConnector;
102};
103
104//------------------------------------------------------------------------------
105// Inline definitions
106//------------------------------------------------------------------------------
107
108inline void LocalSocket::setupName(char* dest, const char* name)
109{
110 snprintf(dest, 256, "\\\\.\\pipe\\%s", name);
111}
112
113//------------------------------------------------------------------------------
114
115inline bool LocalSocket::connectNamedPipe(HANDLE handle, Overlapped* overlapped)
116{
117 OVERLAPPED* ol = (overlapped==0) ? 0 : overlapped->get();
118 bool result = ConnectNamedPipe(handle, ol);
119 if (overlapped!=0) {
120 DWORD dummy = 0;
121 result = overlapped->getResult(dummy, handle);
122 }
123 return result;
124}
125
126//------------------------------------------------------------------------------
127
128inline LocalSocket::LocalSocket(Waiter* waiter, HANDLE handle,
129 size_t readingCapacity, size_t writingCapacity):
130 BufferedStream(waiter, handle, readingCapacity, writingCapacity)
131{
132}
133
134//------------------------------------------------------------------------------
135
136inline bool LocalSocket::connect(Overlapped* overlapped)
137{
138 bool result = connectNamedPipe(handle, overlapped);
139 if (!result && overlapped==0) {
140 setErrorCode(GetLastError());
141 }
142 return result;
143}
144
145//------------------------------------------------------------------------------
146
147} /* namespace xplcommon::win32 */ } /* namespace xplcommon */
148
149//------------------------------------------------------------------------------
150#endif // XPLCOMMON_WIN32_LOCALSOCKET_H
151
152// Local Variables:
153// mode: C++
154// c-basic-offset: 4
155// indent-tabs-mode: nil
156// End:
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